Sink all eight. Balls 1 to 7 go in any order. The 8 goes last.
Once 1–7 are down, a pocket lights up gold: the 8 has to go there. Sink the 8 early (even on the same shot as the last ball), in another pocket, or scratch on it, and you lose the rack.
Star days ★: some days have floating stars. Roll any ball through a star to collect it. All of them have to be collected before the 8, or you lose the rack. The aim line lights up the stars your shot will reach.
Capped pockets have a brass plate: balls roll over it and bounce back out.
Scratch (white ball in a pocket) costs a stroke, and the white ball goes back where you shot from.
Aim by dragging anywhere: the line turns around the white ball. Drag further out for finer aim, or tap a ball to aim straight at it.
Shoot by pulling straight back from the white ball and letting go. Push back in to cancel.
Spin and massé: tap Spin for a close-up of the white ball. Drag on it to place the tip, and use the slider to tilt the cue. Raise the cue and add side spin to curve the ball. The dashed line shows where the white ball goes after it hits.
Look around with a two-finger drag, or right-drag with a mouse. Pinch or scroll to zoom. 🎯 Follow puts the camera back behind the cue.
Finish in as few strokes as you can. Same table for everyone today.